Harley Adams

Architect · Xbox Developer Organization

Architecting Xbox Gameplay Services and the AI engineering practices behind them.

Summary

I architect the Xbox services behind Achievements, Leaderboards, Stats and Time Played, which together handle 200,000 requests per second on the Xbox Network. I also lead AI-native engineering adoption across the 300-person Xbox Developer organization, and built the autonomous agents that first respond to incidents on my services.

Experience

Microsoft

Seattle, WA

Architect, Xbox Developer Organization

Tech Lead & Senior Software Engineer, Xbox / PlayFab

Software Engineer II, Microsoft Sway

Earlier

Auckland, New Zealand

Projects

PuzzleTime

Skills

Education

BSc, Computer Science · University of Auckland