Harley Adams

Architect · Xbox Developer Organization

Building progression and multiplayer services for the Xbox Network.

Summary

I'm a cloud architect working on Xbox and PlayFab. I built and run the Achievements, Leaderboards, Stats and Time Played services, which serve 200,000 requests per second across the Xbox Network. Right now my focus is Xbox's next platform generation.

Experience

Microsoft

Seattle, WA

Architect, Xbox Developer Organization

Tech Lead & Senior Software Engineer, Xbox / PlayFab

Software Engineer II, Microsoft Sway

Fiserv

Auckland, New Zealand

Junior Software Engineer

Ninja Kiwi

Auckland, New Zealand

Game Developer

Projects

PuzzleTime (Web)

Run Box Run

Skills

Education

BSc, Computer Science · University of Auckland